Muramasa: The Demon Blade - Pre-Played

Release Date/s:

April 9, 2009 (Japan)
September 8, 2009 (North America)
November 13, 2009 (Europe)

Developer: Vanillaware

Publisher/s:

Marvelous Entertainment (Japan)
Ignition Entertainment (North America)
Rising Star Games (Europe)

Also known in Japan as Oboromuramasa (with a literal translation to ‘hazy Muramasa’, the action role playing video game named ‘Muramasa: The Demon Blade Wii was released in Japan, America and Europe just within this year. This video game is the newest offering launched by the partnership between Vanillaware, the developer, and Marvelous Entertainment (for Japan), Rising Star Games (for Europe), and Ignition Entertainment (for North America) as the publishers. This video game is now a new addition to the long list of Wii video games.

Buy Muramasa: The Demon Blade Wii – New or Used here.

Kusuki, a fugitive who is suffering from memory loss, serves as the lead character in Muramasa: The Demon Blade Wii. Kusuki could not remember anything, including a crime he has committed and Momohime, a young princess who is suffering from a dark spirit possession. Two different characters can be played by the players in two different levels of difficulty.

Over 30 different stages are featured in Muramasa: The Demon Blade Wii. Players can play the role of Kusuki, the amnesiac ninja, or of Momohime, the possessed princess. Other characters in the game include Jinkuro Izuna, Kongiku, Yuzuruha, Torahime, Yukinojyo Yagyu and many others.

Muramasa demon blade wii game

*Muramasa: The Demon Blade Wii screen shots.

muramasa the demon blade wii

The weapons used in Muramasa: The Demon Blade Wii are also classified according to two different categories. These groups are Blade (tachi) and the Long Blade (otachi). More appropriate for defeating a team of weak opponents, the Blade is bigger in size and in potential damage. Because of its shorter attack interval, the Long Blade is considered more appropriate for combats and battles requiring high agility.

A Secret Art (ogi), a powerful attack technique, is considered to be hidden in each sword. Players are not advised to overuse any sword to avoid making its ‘Soul Gauge’ depleted. The depletion of the ‘Soul Gauge’ might cause the breaking of the sword and the loss of substantial part of its power. Three modes are also featured in the game: Muso (character leveling), Shura (action-based) and Shirugui.



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